Running Deeper C/C++/Java

Other Projects/Project, Hexas

TreasureSharky

Week 42 Report

Main Content: 2D Rough image & 3D Modeling


▶ Overall

 :: Blind Mage

 :: Skeletal Dragon 3D

 :: Death Warrior


Blind Mage

▶ Skeletal Dragon

▶ Death Warrior


ML-AGENTS

vectorAction[0] > Horizontal

vectorAction[1] > Vertical

vectorAction[2] > Attack

vectorAction[3]~[5] > Skill 1~3 used(Active State)

vectorAction[6] > Ally search(Unit)

vectorAction[7] > Ally Search(Building)

 

 

moveH = vectorAction[0];

moveW = vectorAction[1];

if(vectorAction[2] > 0.5) {

     attack();

}

else ifvectorAction[3] > 0.5) {

     useSkill1();

}

...

else if(vectorAction[6] > 0.5) {

     findTeam();

}


0-1 is always moving, 2-7 is to be designed.


Week 42 Report

Main Content: 2D Rough image & 3D Modeling


▶ Overall

 :: Blind Mage

 :: Skeletal Dragon 3D

 :: Death Warrior


Blind Mage

▶ Skeletal Dragon

▶ Death Warrior


ML-AGENTS

vectorAction[0] > Horizontal

vectorAction[1] > Vertical

vectorAction[2] > Attack

vectorAction[3]~[5] > Skill 1~3 used(Active State)

vectorAction[6] > Ally search(Unit)

vectorAction[7] > Ally Search(Building)

 

 

moveH = vectorAction[0];

moveW = vectorAction[1];

if(vectorAction[2] > 0.5) {

     attack();

}

else ifvectorAction[3] > 0.5) {

     useSkill1();

}

...

else if(vectorAction[6] > 0.5) {

     findTeam();

}


0-1 is always moving, 2-7 is to be designed.


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