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Running Deeper C/C++/Java
Week 41 Report
Main Content: Unit Machine Learning & 2D Imaging
▶ Overall :: Machine learning and Unit status update :: Cursed Archer rough image
▶ Machine Learning
Unable to train both Brain units at the same time in Unity, thus had to observe the units carefully separately.
Below are the behaviors.
- Waiting State
- Movement State: Walk
- Movement State: Run
- Attack
- Defend
- Dodge
- Magic/Mana(Skill)
The project is a lot larger than I expected originally, and the AI became very bloated/does a lot more than I designed in the first place.
Currently, we are performing a 30 unit AI training test on a smartphone to judge battery consumption.
▶ Cursed Archer
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