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Running Deeper C/C++/Java
Loading a large number of objects into a map takes a lot of memory resources, and updating their location is even harder.
I loaded objects as a Java Swing Line,
and set the length to zero, setting each object as a point.
Then, using mouse inputs, the code moves the objects to however close they can get to the point.
The object movement needs work, but the code works.
I set up a JFrame and drew 36000 points on it, then saved their location into an array.
I updated their location based on a mouseClick event, and then moved the points, and called a repaint();
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