Running Deeper C/C++/Java

Other Projects/Project, Hexas

TreasureSharky

Week 38 Report

Main Content: 3D Modeling & Cartoon Rendering / ML progress


▶ Skeletal Dragon


Moon Breaker


Cartoon Rendering

 - Using shaders, we lifted the atmosphere of the game to look more cartoonish.


ML Agents



- This is an RTS genre game, but since the game itself is mobile, it was often criticized to have only minimal control. Thus, we decided to reward skill by increasing the AI difficulty by using ML. 

 

 The player(red) above has been trained to chase Yellow as time passes. The result was succesful, but there are many more inputs to train, around 5 million trials. 


Week 38 Report

Main Content: 3D Modeling & Cartoon Rendering / ML progress


▶ Skeletal Dragon


Moon Breaker


Cartoon Rendering

 - Using shaders, we lifted the atmosphere of the game to look more cartoonish.


ML Agents



- This is an RTS genre game, but since the game itself is mobile, it was often criticized to have only minimal control. Thus, we decided to reward skill by increasing the AI difficulty by using ML. 

 

 The player(red) above has been trained to chase Yellow as time passes. The result was succesful, but there are many more inputs to train, around 5 million trials. 


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